Nexerelin adds the ability to invade and conquer planets, if you're willing to use mods. The save will probably work, but you might have a difficult time getting new bps since sectors are. Wolves are targeting. 5. 4. 9. The simplest way to transfer ownership of a Google Site is to transition responsibility via the Share menu. A mod that is 'not supported' by another mod usually means that both mods can be active at the same time and the features of the mods would apply only to their respective mods. The estimated maximum amount of Crew and Heavy Machinery required is 900 and 200 respectively, for a size 5 planet with a hazard rating of 350%. open command prompt (Windows-R, type in cmd. You could use. There's also almost always a stripe of free space between the core worlds and the outer rim. . 1 comment. View mod. The Domain-era Cryosleeper is a large derelict vessel found in some star systems; the vessel cannot be moved. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. json First make a backup. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. I don't. 대표적인 방법은 console command와 save transfer 모드. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. The previous list showed an infinite number of variants. If you plan on adding a lot of mods, best you could (and should) do is to start over, especially with custom factions, as they will spawn in the Sector altogether with all vanilla factions. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). There should be a backup of your previous save in your saves folder. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. The new autofit screen only displays four variants that may or may not have anything to do with what the AI uses. With this mod, any Gate can provide endless exploration. Nanoelite001 • 2 yr. Best way to make money is to sell, by order of most profit : Drugs, Heavy Armaments, Heavy Machinery, Supply. Go to your starsector config file (starsector-core > data > config > settings. save. By default it won't force a. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. Defeat the station. Join. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a document in the. Reverted ship changes. ago. If you are referring to Penelope's Star, Duzahk or Tia-Tax'et as "bad", well, they are supposed to be bad. A coward to the end. What we want to do is copy a game save from the gamepass folder over to the steam game save folder. Logged. You're right that if you get to the stage that you're producing ships yourself, you'll probably have better things to go for, and if you really wanted that blueprint there's ways to still obtain it / the ship. Make sure you have the same mods and same versions in both devices. 1. Randomised faction relations. 8. bak and you will be using the backup. He means how if you enter a colony that was conquered, say Tri Tach took it. Since it is christmastime, i figured i should finally unveil the small project i have been developing for about two years: the Vass. It’s deep and complicated, has a lot to offer, and may very well suck you in immediately. Each save_ folder corresponds to a. Miles341 • 8 mo. bak files are the backup. Send Realistic Combat damage through the modification system before applying it. . The Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. I am no longer the MC of my starsector save file. Iron Shell is a faction mod based around increasing the arsenal and developing the lore behind the Fourteenth Battlegroup and Hegemony. 11, 1. Behold, I have returned to infest your nightmares once again. How i can get the seed on a existing save? I had a very good start in this save and i want to get the seed back and make a new run. This ship pack provides a wide selection of more than 30 vessels that do not exactly match existing vanilla aesthetic or gameplay styles. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well!. Aside from that surrounding the station will disallow it from venting without punishment. . Yannick Ram will task the player with nothing less than saving Sindrian Diktat, and the player shortly becomes entangled in an intrigue plot surrounding it. But adding nex to an existing vanilla game will work fine, it will take the game as it stands at that point and start doing nex things. Needs a few more letters for a long one. starfarer. Simply point it at your install directory, and it will pull up a list of all your mods, as well as any information included with them. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. Step 3: Get jump scared for ur transponder off when its clearly fucking on since u jumped in. Are you on windows? If you are try running the game with administrator privilege. r/starsector • 1 mo. This mod adds a search box to the planet list. It’s deep and complicated, has a lot to offer, and may very well suck you in immediately. Every calculation I ran confirmed it. How to i do it ? Character screen (C) bottom right. json and change the setting. AddOfficer doesn't work properly for officers above level 5 (or I suppose 6 if you've got that skill) - I was trying to use it to do a sortof a save-transfer-lite on starting a new game with extra mods enabled, and was hoping to keep the two level 7 officers I'd found in the previous game. At the cost of 5,000 fuel, you can create a round-trip connection to a random Gate anywhere in the galaxy. This is interesting because I was just wondering about this. I knew I couldn't pay taxes, nor did I care to. Version 1. Both credits and pirate ships are easy to obtain in this game. Let's go over some key changes you can make in the Starsector settings. Put it in the mods folder and make sure it's tagged in Starsector's launcher. 1 or earlier) Split off the custom star system feature to the Customizable Star Systems mod - Adversary portion now has a dependency on this split-off mod - Updated Adversary's customStarSystem. The transfer is instant if the combined deployment points of the linked ships are 50 or less. Enabled by the Navigation skill, and can be learned from the Galatia Academy mission "Extract 'Researcher'". 1 day ago · Transfer a Google Site to another Google account. That will try to launch the game as if you'd double-clicked the bat file, but diagnostic output will show up in the console, so you. Open the 'vmparams' file and change the allocated memory accordingly. 0. yes, but it unlikely your save can be safe, because it must be done before launch to the new game, basically you need start a new games, some mods sometimes give you save compatible warning about a new update. 9a. If I had my way I would also have quick saves a separate entity from save saves. Theoretically speaking savegames in Starsector are in . You're right that if you get to the stage that you're producing ships yourself, you'll probably have better things to go for, and if you really wanted that blueprint there's ways to still obtain it / the ship. campaign. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. These three are already functional, and I plan on adding many more. 2 comments. I bet that actually saved a decent chunk of file size - but it broke my code that was looking for things named <string>. 8. RyVdo13. If you're smart, make a backup of this folder before editing. 86. 50. 9. Every computer is different. Make sure this mod is enabled. 9a Updated bundled Kotlin runtime library to v1. How to use (Windows): run the . Taking one colossus is more efficient then two buffalo. - New text for Cabal reputation level. Mods like the console commands, or the ship/weapon pack, or some features of Nexerelin can be added seamlessly to an in-progress save. 8 (DEAD) (Read 146642 times) Step 1: Load up your old save (make sure you do this before updating!) Step 2: Open up the console (default: control-backspace) and enter " copysave " Step 3: Paste your save data from the clipboard into Notepad or a similar. (0. Instructions. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Not only do you need to hunt down planets to colonize; but you also need to constantly feed commodities and credits into them to upgrade and maintain them, it’s not something. Drag and drop the folder from the “saves” folder in the starsector folder. 96a-RC10, May 20, 2023 Ships: Pegasus: Back. Read the post, that's what it's implying. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time. Credits and distribution permission. fs. To profit from exports, you need to build an industry like agriculture, mining, or heavy industry. "gameVersion": "0. These three are already functional, and I plan on adding many more. I cores you have into salvaged Remnant ships you own. bak file which is a older version of your current save file. Removed extra skill point scaling. If you have 2 colonies, one producing 5 ore and the other producing 4 ore, your colony demanding 6 ore will still import from outside the faction. it goes a little fast you may need to pause the video. I am using for other mods: Audio plus Autosave Blackrock Drive Yards combat chatter Console commands dassualt-mikoyan engineering dynasector graphicslib interstellar imperium kadur remnant lazylib magiclib save transfer SCY ship and weapons pack starship. When a player reaches the max level, he/she can record a saving point. Save Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. Pushover242 • 8 yr. "/vst/ - Video Games/Strategy" is 4chan's imageboard dedicated to the discussion of strategy video games. It combines all the things we learned (weapon systems, ship types, ship design and roles) into one video. You can, however, raid them until they decivilize, then colonize afterwards. Although they might come to you, since you're one ship; I'm not sure how the fleet navigation AI determines the threat level of a lone Paragon. It comes in if I'm struggling, flies to my current ship and I transfer out. •. Best. Starsector is a game for lovers of the Sci-Fi genre. Maybe someone else might know how to change the save game location so you can do this automatically. Most of these are copy-pasted from Wisp's post on the Starsector Discord, with links and some additional ones from me. These numbers should be the same value. For Windows and Linux, this means selecting the Starsector folder (not the mods folder) On macOS, this means selecting the Starsector. - New text for Cabal reputation level. 0. CampaignGameManager - Loading stage 25 13030 [Thread-3] INFO com. You can go to a station to un-mothball them and repair them more safely later. Re: [0. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Show more. “ I see human cities and bones unmade so that none and nothing are left to praise the Creator, no temple remains to house the shrine and none live to remember the words, and then nothing is holy and all is profane. - Addition of several enemy ships from space battle game StarSector, for Save Our Ship. Mods that influence sector generation need a fresh save. This mod contains a complete faction including new 10 flyable ships, 15 new fighter wings, 5 new. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. How to use: 1. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. Manual fix in your save file: find "roider__expIntel" entries and change the "ld" entry with a number to "lod". Reply. 3dataconfigSettings There are notes that explain what each number does and the vanilla value. 2. You get 5 A or B choices per line, with the ability to reverse your choice at the cost of a story point. 95a] Transfer All Items v1. It comes in if I'm struggling, flies to my current ship and I transfer out. Consider doing scavenger run. 96a) Ship Catalogue / Variant Designer. Causalities taken when raiding are based on a proportion of all the marines you are carrying regardless if they participate or not. This is a mini-mod that changes the mechanics of the planetary shield generator; I found that, with its vanilla implementation, I never actually wanted to use it - so I modified it to offer an additional option to help deal with Pather terrorists. All of a sudden I can't find new goals in this game since I can't. a small guide to adding items in savegames. starfarer. csv while the less commonly edited information is in the . Control-capslock toggles the game to run in as-fast-as-possible mode. Improved MIDAS Armor hullmod. You cannot capture planets owned by other factions, at least not directly. The start of an abomination, dubbed the "moderately cursed ship pack". Both credits and pirate ships are easy to obtain in this game. You can drop 3 stations on a major planet. Its a high yield and a relatively safe route to take. geomagus. Current features. How i can get the seed on a existing save? I had a very good start in this save and i want to get the seed back and make a new run. I tried to download the frozen wilds expansion, but it doesn’t want to find the file from the disc game. How do i transfer my saves? so i got the new 0. json with the updated format; Added a game-breaking, modded Adversary system to. 3. Make a "Starsector Saves" (or whatever) folder in. . (0. This mod is safe to add to an existing save! Colonies are player-owned settlements on planets within the sector. a small guide to adding cash in savegames. r/starsector. Skill Changes, Part 1. Alex changed all the <string>blah</string> entries in the save format to <st>blah</st>. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Just doing a casual TT playthrough as my first run in years. 17 hours ago · Exclusive: Club has identified Viktoria Plzen's 20-year-old Nigerian No 9 for a January transfer though Eintracht Frankfurt also interested. anyway as a matter of safety. 8 (DEAD) (Read 144896 times) Dark. Colonies were added in version 0. I am no longer the MC of my starsector save file. Main Features. Removed skills changes. Attaching the fixed code; yeah, the forum will auto-wipe that after a while, but maybe. Finish: Run starsector. Guide att Reddit small guide to adding items in savegames. 6 units of supplies. Do you want to stop the faction expansion in Nexerelin, a popular mod for Starsector, a sci-fi sandbox game? Join the discussion on Reddit and learn how to tweak the mod settings or disable the feature altogether. if you screw up any of the scripting in the campaign file and break your game save i am NOT responsible. Basically anything that you have to pick when you start a nex game. Here's mine: Diable Avionics Imperium (Super solid) Hazard Mining Incorporated Junkyard Dogs (thinking of removing this) Scy Nation (Kinda weird sprites but man the ships are fun to fly) I strongly recommend (based on reading your request for compatible with adding to current save) that you go for boggled's station construction mod, which allows you to build new gates. Open the save in notepad++, search for the planet name. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. 3 (which fixes the serialization issue), at which point it should load okay and you can upgrade Starsector back up to the most recent version. yeah, you can do it from the planet menu i believe, the faction name is in the manage colony tab or something if i remember right together with the planet name, click the faction name to bring up the same menu as when creating the faction. so a few questions. I'm uploading this because I made the mod for myself, and figured I'd save people the trouble of having to do the same. Put your ship in the special storage--> let one in game day past--> open manage colony, hover mouse above the engineering hub, it will appear. If there's something good, that's where you'll find it. Examples of said programs are Trylobot's Ship Editor or. Starsector From PCGamingWiki, the wiki about fixing PC games This product is unreleased but remains under active development - information may change. JSONUtils. 6 Changes - Updated to 0. Automated with data. - Palace always deploys and cannot retreat, like a station. After you boot the application for the first time, you will need to direct it to your Starsector installation directory. The question was about Liverpool, but Ivan Toney instead. Someone found a case where Vayra's Ship Pack might be causing the bug, but it should be possible to rescue the save. I use this when I found a new sector - I'll save my game, survey everything, check for good systems to settle near. Not entirely sure is it this or another mod causing it but considering it only happens after a transfer. Starsector Colony Guide – Getting Started. To use, compile the provided code, then run it; it takes a single command line argument, which is the path to the campaign. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. But then again, in my most recent save I found 3 AI cores in one station salvaging, soo. You do not need to manually move the goods to other markets to profit from exports. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Someone said it's the same format as PlayStation so you could theoretically copy the save to a USB and transfer to the pc that way but I can't verify if that's true. Dynamic Ship Generation. The command hullmods cost 0 ordnance points. Subscribe to downloadSave Our Ship 2 Enemy Ship Extension: StarSector. when i started playing Starsector again with the . 1. Nothing you keep in your personal storage, whether it is the rented storage at a colony or an abandoned station, will ever be remove by anything besides yourself. Safe to add mid-save too. Controls are fully customizable. A better indication of an imminent update is Alex’s twitter. . DouglasteR. It is easier if the officer is not attached to a ship for the save file as there would be. Less stuff in your fleet means less fuel spent (marginal expense), and more importantly, less supplies spent (the real expense). Transfer the save files via USB, or even better, a shared cloud storage location. Extreme cases will be adjusted but that's pretty much it. r/starsector • 2 yr. Save Transfer I just realized I was using a older version of the 0. 3. starfarer. Inspiration from the Star Wars mod created by LazyWizard and ShadowFox and Fringe Defense Syndicate by Johnny Cocas. 4. This will require Alpha core, some fuel and machinery. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me to add. Techmining is the motley art of recovering valuable artifacts from Domain ruins. TL;DR: More marines = more dead marines. "C:Program Files (x86)Fractal SoftworksStarsectorstarsector-coredataconfig". 11. Question about transferring items quickly. 3. Tbh I would just edit the save file to set an already existing planet up with all the conditions and modifiers you would want. also oftentimes mod updates break saves and i have to start a new run. The new A2B Maps lay out a set of freshman and sophomore courses in your major so that the credits you earn at your Community College are guaranteed to transfer to a State U or UMass campus and count towards a bachelor's degree. Also constantly fighting with a huge chunk or all of your fleet uses up tons of supply, not to mention the fuel costs. Logged. Download. Personally I always turn off the console-command mod when I actually play my save, only activating it when I need it for a specific reason (ex: adding a stable location back in 0. You could increase the storyPointsPerLevel to get them faster, it's a lot less complicated. r/starsector • Save Transfer. File credits. Told my guys to retreat. Open launcher, click "mods", select, save, done. 65. Starsector has a variety of playstyles that suit different people in different ways and Starsector's skill tree affects those styles greatly. If you want their systems and fleets to spawn you have to start a new save or use save transfer. Go to wherever you save ark like this: D:Program Files (x86)Steam GamessteamappscommonARKShooterGameSaved. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. This mod intends to expand the options for high-tech fleet doctrines. Integrator, but I’ll leave it up for anyone that wants to use it. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. Bitbucket. 1 / 2. As things are, most ship packs and factions should at the very least be functionnal. Change the numbers at the end of the lines to what you want. 65. Neural Interface. I was wondering what would happen if I load a previous save. Re: [0. You can set forced autosaves to happen. Tbh I would just edit the save file to set an already existing planet up with all the conditions and modifiers you would want. 12+ OF PAGSM) Let Phillip Andrada live out his true dream: Being the best damned Dictator Gas Station Manager on this side of the Persean Sector. 26. r/starsector. Being able to transfer items by holding ctrl+mouse and dragging over items to instantly transfer the stack, instead of having to ctrl+click on each individual stack of items. Starsector (formerly . Please use "Save Copy" before using this mod; in other words, back your save up. Randomised sector generation. Bitbucket. Request a Fleet -> pay someone to invade for you. - Cabal bar event can now occasionally generate Cabal contacts. ago. I think it will only work if you pick that one skill in the blue skill tree that let's you slot A. Now the steam version will not see the save, till we rename it. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. 16, 1. You take the role of a space captain seeking fortune and glory however you choose. 3. Note that the character skills do improve your rare loot gained, which you can test by saving the game right before and then having or not having them. Afaik deleting a program or file doesn't actually remove it, it just removes the identifier that lets windows know where the file is located and that the space for the file is already occupied and unavailable. 3. 6. xml file for the saved game you want to extract variants from. I've seen videos of Starsector players who seem to be able to just hold down the mouse button and scroll over all the items that they want to transfer but I haven't figured out if this is a mod or a setting that can be adjusted or simply the players have a rapid fire setting on their mouse. Mothball recovered ships If you do not have a surplus of supplies and crew in your inventory, it's better to mothball your newly acquired ships to avoid the unnecessary supply drain. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Terraforming and Station Construction is the mod you’re looking for. Revenant. Windows: Right-click the icon you normally use to launch Starsector and choose Open file location. Then out of nowhere in low orbit around Nortia came a. you can sort the planets tab by class and filter it down to just unclaimed planets which lets you brows a list of all the good ones you've found. Idk how but i managed to make my nagato go 328 on zero flux bonus, but its incompatible with safety overide. How it changes depends on the action, and this is where the system becomes more than just a scale with labels. 91, or had, say, Nexerelin, and your laptop is version 0. There is a cheesy solution for heavily defended worlds too. Faster Command point regeneration is the cherry on top for this skill as long as you don't transfer mid fight to an officerless ship. Caution is advised as these kinds of games can be very detrimental to your time management. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. Due to the skill system changes, skill. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5) cheating.